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1000 Coders at 1000 Typewriters

7 pm April 11th, 2008 by Quixote · 2 Comments

While doing ‘research’ into computer gaming lore, I stumbled onto this map of Quake’s children:

Quake Engine Family Tree

Mostly, I don’t understand how there could possibly be so much variation  in the first-person shooter genre.  I mean, you’re basically (only?) holding a gun and shooting things; how different can electroquake be from ezquake?

All this to say, why not a lefty SimCity that has mixed use and biking?  Is that a tax on the coder strategic reserve?

Tags: culture

2 responses so far ↓

  • 1 Schufafrei // Apr 11, 2008 at 10:44 pm

    Wow. what a different type of map.

  • 2 Luxusimmobilien // Apr 15, 2008 at 10:51 am

    Nice map for Quake’s children. Really good

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